Getting sideways off mx jumps when you don’t intend to is 9 times out of 10 because you’re hitting an uneven face upon take off. Think of a quad when it jumps off an uneven face; like where the two left wheels are higher than the two right wheels, your going to get sideways big time. It’s the same kind of an affect with a M/C. If there is a rut, a dished out area, a little rock or anything uneven about the place where the tires actually leave the ground it’s going to make you go sideways.
There are three different techniques for whoops A. Jumping through the troughs of the whoops. B. Front wheel placement. C. Skimming the tops of the whoops. Some key points to practice are; – When jumping and doing “Front Wheel Placement” keep your weight off of the handlebars. When “Skimming” there is some of your body weight going onto the handlebars when the front wheel makes contact just before the top of each whoop…
Motocross Inspiration, from an article in “Inside Motocross Magazine” with some of my additions; Motocross riders are like one big family who share a unique fun loving life style. A life style consisting of all life’s up, downs, risks, challenges, defeats and victories. In motocross money talks and BS walks. There is no truer[…]
Ever since sometime in the early 80s two strokes have put to good use the development of a power valve in the exhaust port. This power valve has smoothed out the hit of the two stroke’s power band a great deal. But in order to get a lot of horsepower out of that two stoke engine they still have a certain amount of hit to the power band. This is the biggest difference between the two and four stroke. The four stroke is just smooth tractor like power right off idle all the way upstairs. This is why the four strokes depend less on the clutch and more on throttle control. You don’t have to help it into the power with the clutch nearly as much as with the two strokes.
Starts are sort of like gun fighting. A gun fighter has to be quick on the draw but at the same time he has to be smooth and have a good aim in order to hit the target before the target hits him. In motocross you also have to be quick and at the same time you have to be smooth with your clutch and throttle control and your body movements. If you mess up at least you won’t get shot but you may get run over in the first corner. There are three important aspects of the start. The single most important aspect of the start is the clutch. Excellent clutch control is the key. The other two aspects are throttle control and body movements. Let’s look at each one separately and all the detailed techniques that go with them.